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    Concept Design 2: Works from Seven Los Angeles Entertainment Designers And Seventeen Guest Artists - 图书

    2006
    导演:Harald Belker
    Concept Design 2: Works from Seven Los Angeles Entertainment Designers And Seventeen Guest Artists
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    Basic Visual Concepts and Principles for Artists and Designers - 图书

    导演:Charles Wallschlaeger
    Basic Visual Concepts and Principles for Artists and Designers
    搜索《Basic Visual Concepts and Principles for Artists and Designers》
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    新世纪福音战士概念设定集 Neon Genesis Evangelion - Concept Design Works: Neon Genesis Evangelion - Concept - 图书

    1998
    导演:山下いくと
    「新世纪エヴァンゲリオン」について、メカニックサイドの人间がどうアプローチしていたのかを、ビジュアル中心に伝える。今明かされるデザインの数々。〈ソフトカバー〉 其实也就是机体、作战机械等等的概念设定,和动画并不完全一致。
    新世纪福音战士概念设定集 Neon Genesis Evangelion - Concept Design Works: Neon Genesis Evangelion - Concept Design Works
    搜索《新世纪福音战士概念设定集 Neon Genesis Evangelion - Concept Design Works: Neon Genesis Evangelion - Concept Design Works》
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    Processing: A Programming Handbook for Visual Designers and Artists - 图书

    导演:Casey Reas
    An introduction to the ideas of computer programming within the context of the visual arts that also serves as a reference and text for Processing, an open-source programming language designed for creating images, animation, and interactivity. It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers...(展开全部)
    Processing: A Programming Handbook for Visual Designers and Artists
    搜索《Processing: A Programming Handbook for Visual Designers and Artists》
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    Processing: A Programming Handbook for Visual Designers and Artists - 图书

    2014
    导演:Casey Reas
    The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy...(展开全部)
    Processing: A Programming Handbook for Visual Designers and Artists
    搜索《Processing: A Programming Handbook for Visual Designers and Artists》
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    Macross Design Works - 图书

    2001
    导演:河森正治
    Macross Design Works
    搜索《Macross Design Works》
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    An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and - 图书

    导演:Danny Gregory
    An artist's journal is packed with sketches and captions; some rough, some polished. The margins sometimes spill over with hurriedly scrawled shopping lists and phone numbers. The cover may be travel-worn and the pages warped from watercolors. Open the book, and raw creativity seeps from each color and line. The intimacy and freedom on its pages are almost like being inside the...(展开全部)
    An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers
    搜索《An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers》
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    Concept and Form: Volumes 1 and 2 - 图书

    2012
    导演:Peter Hallward
    Edited by a small group of students - including Alain Badiou, Jacques- Alain Miller and Francois Regnault - at the Ecole normale superieure in Paris, the Cahiers pour l'Analyse appeared in ten volumes between 1966 to 1969. The journal was conceived as a contribution to a philosophy based on the primacy of concepts and the rigor of logic and formalization, as opposed to lived ex...(展开全部)
    Concept and Form: Volumes 1 and 2
    搜索《Concept and Form: Volumes 1 and 2》
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    Design Disasters: Great Designers, Fabulous Failure, and Lessons Learned - 图书

    2008
    导演:Steven Heller
    胜利的喜悦...失败的痛苦。《设计灾难》抓住了成功的另一面,即洞察力,安慰和失败的行为力量。这并不是指所有的失败。而是特指设计失败。特别是哪些公众的,丢脸的设计。那些真正伟大的设计师是怎样把这些设计灾难变成成功的设计的呢?阅读此书,你就能了解作为顶级设计师的心酸,极其可笑的精力,他们反过的错,他们如何从经验错误中发展壮大起来。这些错误包括:自欺欺人、承诺过多,拖延、错过了最后期限,愤怒的客户,是的,这些错误他们都犯过。阅读《设计灾难》可以让你收到鼓舞,让你发现摆脱颓势的希望。 The thrill of victory…the agony of defeat. Design Disasters captures the flip side of success, bringing insight, solace, and energy to the ...(展开全部)
    Design Disasters: Great Designers, Fabulous Failure, and Lessons Learned
    搜索《Design Disasters: Great Designers, Fabulous Failure, and Lessons Learned》
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    Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity - 图书

    导演:Jeremy Gibson
    Jeremy Gibson在密歇根大学安娜堡分校的电气工程与计算机科学专业任教,讲授计算机游戏设计课程,同时也是 ExNinja Interactive有限责任公司的创始人之一。 2009年至 2013年间,担任南加州大学电影艺术学院的互动媒体及游戏专业的助理教授,讲授游戏设计和原型开发课程。在他任职期间,该学院的游戏设计课程在北美地区首屈一指。Jeremy同时担任 IndieCade独立游戏展会的教育和发展主席,负责 IndieX-change和 GameU峰会。自 2009年开始,每年在游戏开发者大会上发表演讲。 Jeremy于 1999年取得了得克萨斯大学奥斯汀分校的广播、电视、电影专业的理学学士学位,于 2007年取得了卡内基梅隆大学娱乐技术专业的硕士学位。 Jeremy曾在 Human Code和 frog design公司担任程序员和原型...(展开全部)
    Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
    搜索《Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#》
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